Gnosis Docs
How the app works, one page per screen. Written for the people using it on a shop floor, not for people evaluating software.
Overview
Your first 30 minutesShop setup asks for a name, and can take an address, a logo, a point of contact, your people, your machines, and the work you already have. The dashboard checklist then walks your first job.
Quotes and projectsEverything the shop is working on. A quote is a job you are pricing; accepting it turns it into a project and carries everything across.
Inside a jobThe job header: client, PO, stage and notes. Everything else about the job hangs off the sidebar beside it.
Email on a jobEmail threads attached to this job, including anything the intake agent routed here on its own.
Your accountYour profile, your theme, your language, how Jeevy reaches you, and what the assistant should remember about you. Everything here is about you, not the shop.
Job costOut-of-pocket costs logged against a job, with their receipts: a hardware run, site gas, a courier. Material purchases live in Purchasing.
Task planner
Reading the GanttWhat every bar shape means, how groups get their dates, and the line between planning and deployed.
How a task gets its datesWhere a bar lands and why, how hours pack into days, and when the schedule recomputes.
DependenciesMaking one piece of work wait for another, across groups and work streams, and what happens to the dates you typed.
ConflictsDouble bookings and missed deadlines: what the engine checks, what it will never do for you, and why a conflict can come from a job you cannot see.
Work waiting on youCompleted work waiting on a manager to sign off, and timesheet changes waiting for approval.
Sending work to a shopHand some or all of a job's work streams to another shop, or no streams at all and just a description and the drawings, with the material lists and files they need. Take it back or close it when the work is done.
Shop profilesWhat Jeevy knows about each shop in the network: capabilities, notes, people and equipment, how loaded it is, the Jeevy work it did and how it went. Prospects live here too, before they have a portal.
Materials
Files
Quoting
Building the bidBuild the customer-facing price by hand: line items, tax and lead time, then generate the PDF or an email draft to send it.
Quotes and projects comparedA quote and a project are the same screens with one difference: a quote is work you are pricing, so nothing it plans can reach the floor or a vendor until you win it.
AI
Your shop
Your peopleThe roster, on the Personnel tab of Shop Overview. A role decides what someone can see; a personnel record is what lets them be assigned work and clock in.
Shop settingsYour address and time zone, the working week and holidays, your logo, and the shop-wide defaults everything else is measured against.
Vendors and payablesWho you buy from, what they will extend you, and how much of that is already spoken for. Two tabs under Shop, both gated on purchasing.
Client Aliases and Job NumbersWhy every client needs a three-letter alias, and how it builds your project numbers.
Shop documentationProcedures, codes, client specifications and material data sheets, held once for the whole shop instead of attached to one job.
Shop floor
Shop Time and Task TimeShop In and Shop Out record presence. Work clocks record job-costed hours, on a task or on the whole job. Here is how they fit.
EquipmentThe register of what the shop owns, who has it out, and what condition it came back in.
Kiosk and worker homeThe shared tablet on the floor. One device, a PIN each, and the same worker home a person with their own login sees.
Design System
Design principlesFour human commitments for software on a shop floor, and the engineering rule that keeps each one.Token architecture and tiersPrimitive, semantic and component tokens, and how one value cascades to a control.Component library27 components with live stages, code for five platforms, and their rules.Compliance gatesThe pre-merge checks, what each one catches, and how to mark an exception.
